Engine Programmer: Core Systems & Rendering Performance
IO Interactive
A prominent video game development company in Copenhagen is seeking a skilled Programmer to join their Engine team. The ideal candidate will focus on engine systems that impact rendering performance, scalability, and stability. Responsibilities include profiling and optimising performance across CPU and GPU, collaborating with Rendering Programmers, and maintaining low-level systems. Candidates should have strong C++ programming skills, experience in engine or systems-level development, and a keen interest in performance optimisation. Join a collaborative and innovative team dedicated to creating unforgettable gaming experiences.
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